岗位描述
岗位职责
About the Role
As an R&D Developer in La Forge China team, you will develop state-of-the-art prototypes that bring innovations to players and across the company, in domains such as virtual characters and behaviors, digital content creation or systemic environments to name a few. You will transform proof-of-concepts into minimum viable products that are production-ready and easy to transfer to game development and technology teams. You will also create tools, standardize processes, and share best practices to increase efficiency at La Forge.
作为Ubisoft La Forge中国团队的研发程序员,你将开发最先进的原型,在虚拟角色和行为、数字内容创建或系统环境等领域为玩家和公司带来创新。你将把概念验证转化为可投入生产应用的基础产品,以供游戏开发和技术团队使用。你还将创建工具、规范流程并分享最佳实践方法,以提高 La Forge 团队的效率。
About La Forge
La Forge is a bridge between academia and video game production, between scholars and industry experts. Dedicated to innovation, our mission is to accelerate research and development through prototyping based on the most recent academic progress. We help content creators to build richer and more believable worlds, while focusing on improving our players’ experience. We explore subjects such as rendering, animation, AI, audio, and physics.
La Forge 以创新科研在学术界与游戏开发、学者与行业专家之间架起桥梁。La Forge的使命是基于最新学术研究成果以原型开发的方式加速研发,旨在帮助内容创作者构建更丰富、真实可信的世界,并提升玩家体验。我们探索的课题包括渲染、动画、人工智能、音效和物理。
What you will do
·Design, develop, and integrate machine learning prototypes in game engines & middleware
·Work closely with R&D Scientists throughout prototypes creation
·Transform proof-of-concepts and prototypes into minimum viable products
·Work closely with game and technology teams to release production-ready solutions that meet expected quality criteria (robustness, documentation, completeness, and performance)
·Develop and maintain tools and infrastructure to facilitate research and collaboration between team members
·Encourage standardization of processes, frameworks, libraries, and best practices in the team
·在游戏引擎和中间件中设计、开发和集成机器学习原型
·在整个原型创建过程中与研发科学家密切合作
·将概念验证和原型转化为最简可行产品
·与游戏研发团队密切合作,发布产品级质量标准的解决方案(包括健壮性,文档,完整性以及性能要求)
·开发并维护工具和基础架构,促进团队成员之间的研究与合作
·协助团队实现流程、框架、库和最佳实践的标准化
岗位要求
What you will bring
Must have:
·A degree in Computer Science, Software Engineering, or equivalent.
·Proficiency in C++ and Python.
·Familiar with deep learning frameworks (TensorFlow, PyTorch), demonstrated experience with neural network implementation and translation of research prototypes into practical solutions for production,
·Previous experience or knowledge with Real-time Computer Graphics or related area
·Previous experience in software development with a solid understanding of software engineering best practices.
·Curiosity, critical thinking and solution-oriented spirit.
·Motivation to innovate in the fast-paced video game industry.
·Good communication skills in English and Chinese.
·拥有计算机科学、软件工程或同等学历
·熟练掌握 C++ 和 Python
·在深度学习模型开发以及将模型落地到实际生产有扎实的实践经验,熟悉深度学习框架(TensorFlow, PyTorch)
·拥有过往实时图形学或相关领域经验
·拥有软件开发经验,具备良好的工程实践能力
·具有好奇心、批判性思维和以解决问题为导向的精神
·渴望在快节奏的游戏行业中推动创新
·良好的中英文沟通能力
Nice to have:
·Experience with agentic programming
·Experience in games development or technology development for games
·Experience with programming in game engines and digital content creation tools (Unity, Maya, Blender, 3DS Max, Motion Builder) is a plus.
·Experience , distributed systems, containers (Docker), high-performance computing, or CUDA programming is a plus
加分项
·拥有使用CodingAgent进行代码开发的经验
·拥有游戏开发或游戏技术开发经验
·有游戏引擎和数字内容创建工具(Unity、Maya、Blender、3DS Max、Motion Builder)编程经验者优先
·有分布式系统、容器(Docker)、高性能计算或 CUDA 编程经验者优先