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育碧中国

角色概念设计师 [极限国度] Concept Artist [Riders Republic]

  • 社招
  • 成都
  • 视觉/交互设计
  • 发布于 2026-09-29
原岗位链接 ↗

岗位描述

岗位职责
Position Overview
We are looking for a talented Concept Artist to join the Riders Republic Art team and help shape the visual identity of our live content. Working closely with the Art Director, Lead Artists, and multidisciplinary teams, you will create compelling character concepts, outfits, gear, and cosmetic designs that align with the game's artistic vision while delivering fresh and innovative ideas.________________________________________
Responsibilities
• Create high-quality concept art for characters, outfits, accessories, sports gear, and cosmetic content.
• Explore multiple creative directions and develop compelling visual solutions.
• Collaborate with the Art Director, Lead Artists, and cross-functional teams to maintain a consistent visual direction.
• Produce clear, production-ready concept sheets that effectively support the 3D art pipeline.
• Participate in design reviews and iterate efficiently based on feedback.
• Research fashion, sports culture, lifestyle trends, and visual references to inspire original designs.
• Support seasonal events, live-service updates, and premium cosmetic content.
职位概述
我们正在寻找一位富有创意且经验丰富的角色概念设计师加入Riders Republic 美术团队,帮助游戏项目塑造持续运营内容的视觉形象。你将与主美及跨职能团队紧密合作,负责角色概念、服装、运动装备及外观等内容的设计,在符合游戏整体美术风格的基础上,持续输出具有创新性的视觉方案。
岗位职责
• 负责角色、服装、配饰、运动装备等内容的概念设计。
• 根据设计需求探索多种创意方向,并提出具有吸引力的视觉方案。
• 与主美及跨职能团队协作,共同建立并保持统一的美术风格与视觉方向。
• 输出清晰、规范、可用于生产的完整概念设计稿,为 3D 美术制作提供支持。
• 参与设计评审,并能根据反馈意见高效进行迭代修改。
• 研究时尚、运动文化、潮流等相关趋势,结合视觉参考持续进行创意探索。
• 支持游戏赛季内容、持续运营内容及高品质外观等相关设计工作。

岗位要求
Qualifications
• Experience as a Concept Artist in the game industry.
• Strong portfolio demonstrating excellence in character, outfit, and costume design.
• Excellent understanding of anatomy, proportion, silhouette, composition, color theory, and material definition.
• Strong design thinking, creativity, and visual communication skills.
• Ability to develop multiple design explorations and iterate effectively.
• Excellent communication and collaboration skills.
• Self-motivated with the ability to work independently and collaboratively in a multidisciplinary team.
________________________________________
Preferred Qualifications
• Experience working on AAA game titles.
• Experience monetization content designing. Character customization, outfits, or cosmetic content.
• Experience in modern fashion, sportswear, or lifestyle apparel design.
• Familiarity with 3D production pipelines and collaboration with 3D artists.
• Basic knowledge of 3D workflows and software is a plus.
• 具有 游戏行业 Concept Artist 工作经验。
• 拥有优秀的作品集,能够充分体现角色、服装及造型设计能力。
• 扎实掌握人体结构、比例、剪影、构图、色彩理论及材质表现有深刻理解。
• 具备优秀的设计思维、创意能力及视觉表达能力。
• 能够针对同一设计需求提出多个创意方向,并高效完成设计迭代。
• 具备良好的沟通能力与团队协作能力。
• 具有较强的主动性,能够独立完成工作,并与跨职能团队保持高效协作。
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优先考虑条件
• 具有 AAA 游戏项目开发经验。
• 具有商业化外观内容设计经验,包括角色皮肤、服装及外观道具等。
• 具有现代服饰、极限运动服饰或潮流相关设计的经验。
• 熟悉 3D 美术制作流程,并具备与 3D 美术团队协作的经验。
• 了解 3D 制作流程及相关软件者优先。

视觉/交互设计方向的申请准备

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