岗位描述
岗位职责
1.根据项目需求,完成游戏内3D物件、场景模型制作;
2.与策划、原画、技术等相关部门保持紧密合作与沟通,提升项目美术品质及优化工作流程。
岗位要求
1.美术设计类相关专业,2年以上相关工作经验;
2.熟悉游戏硬表面模型制作流程,注重细节和品质;
3.热爱游戏,有激情,有责任心,能承受工作中的压力和挑战;
4.有良好的团队合作意识和优秀的沟通能力;
5.简历请附带作品或作品链接。
Job Duties
1. Complete the production of 3D scenes in line with project requirements
Job Requirements
1. Bachelor’s degree or above, particularly a major in fine arts
2. Have a good grasp of the production of various styles of buildings and objects and have a solid understanding of art. Be able to accurately restore the structure and color of the original painting design, and have a certain ability to exert oneself
3. Be proficient in 3D rendering and 2D scene modeling. Complete texture drawing independently, and have a certain understanding of scenery design
4. Have more than two years of 3D rendering and 2D scenery production experience and be familiar with 3D rendering as well as 2D game production
5. Have strong learning and communication skills. Be responsible and possess a good team spirit
6. Have a rich background in MAX production and be skilled in the use of graphics software such as Photoshop
7. Attach portfolio or links to portfolio
学历要求
大专及以上